<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Location Based Gaming and the iPhone</title>
	<atom:link href="http://britg.com/2008/07/05/location-based-gaming-and-the-iphone/feed/" rel="self" type="application/rss+xml" />
	<link>http://britg.com/2008/07/05/location-based-gaming-and-the-iphone/</link>
	<description>The big yellow one&#039;s the sun.</description>
	<lastBuildDate>Sun, 21 Feb 2010 09:16:13 -0500</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: britg</title>
		<link>http://britg.com/2008/07/05/location-based-gaming-and-the-iphone/comment-page-1/#comment-279</link>
		<dc:creator>britg</dc:creator>
		<pubDate>Fri, 15 Aug 2008 17:50:33 +0000</pubDate>
		<guid isPermaLink="false">http://britg.com/?p=231#comment-279</guid>
		<description>Haha, yes I agree that would be amazing - I guarantee something like that will be released soon.  Possibly after this next iphone update, when the GPS SDK is supposed to be a lot more accurate.</description>
		<content:encoded><![CDATA[<p>Haha, yes I agree that would be amazing &#8211; I guarantee something like that will be released soon.  Possibly after this next iphone update, when the GPS SDK is supposed to be a lot more accurate.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Muhahahahaz</title>
		<link>http://britg.com/2008/07/05/location-based-gaming-and-the-iphone/comment-page-1/#comment-278</link>
		<dc:creator>Muhahahahaz</dc:creator>
		<pubDate>Fri, 15 Aug 2008 15:21:56 +0000</pubDate>
		<guid isPermaLink="false">http://britg.com/?p=231#comment-278</guid>
		<description>All I can say is, TF2!!&lt;br&gt;&lt;br&gt;Ok, maybe not exactly like it, but you know...&lt;br&gt;&lt;br&gt;TF2 already has a very good method of capturing/defending points and stuff, so I would suggest looking there for help.&lt;br&gt;&lt;br&gt;The game could even keep track of team mates, and allow you to aim and &quot;shoot&quot; the opposing team if you are close enough.&lt;br&gt;&lt;br&gt;There could even be spies that appear like they are on your team!&lt;br&gt;&lt;br&gt;Ok, I&#039;ll stop now... lol.  But having a large amount of virtual features, in addition to real-world movement, would be awesome.</description>
		<content:encoded><![CDATA[<p>All I can say is, TF2!!</p>
<p>Ok, maybe not exactly like it, but you know&#8230;</p>
<p>TF2 already has a very good method of capturing/defending points and stuff, so I would suggest looking there for help.</p>
<p>The game could even keep track of team mates, and allow you to aim and &#8220;shoot&#8221; the opposing team if you are close enough.</p>
<p>There could even be spies that appear like they are on your team!</p>
<p>Ok, I&#39;ll stop now&#8230; lol.  But having a large amount of virtual features, in addition to real-world movement, would be awesome.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: britg</title>
		<link>http://britg.com/2008/07/05/location-based-gaming-and-the-iphone/comment-page-1/#comment-51</link>
		<dc:creator>britg</dc:creator>
		<pubDate>Fri, 15 Aug 2008 10:50:33 +0000</pubDate>
		<guid isPermaLink="false">http://britg.com/?p=231#comment-51</guid>
		<description>Haha, yes I agree that would be amazing - I guarantee something like that will be released soon.  Possibly after this next iphone update, when the GPS SDK is supposed to be a lot more accurate.</description>
		<content:encoded><![CDATA[<p>Haha, yes I agree that would be amazing &#8211; I guarantee something like that will be released soon.  Possibly after this next iphone update, when the GPS SDK is supposed to be a lot more accurate.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Muhahahahaz</title>
		<link>http://britg.com/2008/07/05/location-based-gaming-and-the-iphone/comment-page-1/#comment-50</link>
		<dc:creator>Muhahahahaz</dc:creator>
		<pubDate>Fri, 15 Aug 2008 08:21:56 +0000</pubDate>
		<guid isPermaLink="false">http://britg.com/?p=231#comment-50</guid>
		<description>All I can say is, TF2!!&lt;br&gt;&lt;br&gt;Ok, maybe not exactly like it, but you know...&lt;br&gt;&lt;br&gt;TF2 already has a very good method of capturing/defending points and stuff, so I would suggest looking there for help.&lt;br&gt;&lt;br&gt;The game could even keep track of team mates, and allow you to aim and &quot;shoot&quot; the opposing team if you are close enough.&lt;br&gt;&lt;br&gt;There could even be spies that appear like they are on your team!&lt;br&gt;&lt;br&gt;Ok, I&#039;ll stop now... lol.  But having a large amount of virtual features, in addition to real-world movement, would be awesome.</description>
		<content:encoded><![CDATA[<p>All I can say is, TF2!!</p>
<p>Ok, maybe not exactly like it, but you know&#8230;</p>
<p>TF2 already has a very good method of capturing/defending points and stuff, so I would suggest looking there for help.</p>
<p>The game could even keep track of team mates, and allow you to aim and &#8220;shoot&#8221; the opposing team if you are close enough.</p>
<p>There could even be spies that appear like they are on your team!</p>
<p>Ok, I&#39;ll stop now&#8230; lol.  But having a large amount of virtual features, in addition to real-world movement, would be awesome.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
