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	<title>Comments for Brit Gardner</title>
	<atom:link href="http://britg.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://britg.com</link>
	<description>The big yellow one&#039;s the sun.</description>
	<lastBuildDate>Mon, 20 Feb 2012 18:20:00 +0000</lastBuildDate>
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		<title>Comment on From the Department of Things You Can Cream Braise: Turnips by Guaranteed Seo Services</title>
		<link>http://britg.com/2011/07/24/from-the-department-of-things-you-can-cream-braise-turnips/comment-page-1/#comment-620</link>
		<dc:creator>Guaranteed Seo Services</dc:creator>
		<pubDate>Mon, 20 Feb 2012 18:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://britg.com/?p=15788#comment-620</guid>
		<description>Amazing  recipe you know my mouth is melting..</description>
		<content:encoded><![CDATA[<p>Amazing  recipe you know my mouth is melting..</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Complex Gesture Recognition in iOS &#8211; Part 2: The iOS Implementation by Guest</title>
		<link>http://britg.com/2011/06/17/complex-gesture-recognition-in-ios-part-2-the-ios-implementation/comment-page-1/#comment-619</link>
		<dc:creator>Guest</dc:creator>
		<pubDate>Fri, 17 Feb 2012 16:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://britg.com/?p=9500#comment-619</guid>
		<description>http://britg.com/2011/11/30/shapeeditor-create-and-export-shapes-for-multistrokegesturerecognizer/</description>
		<content:encoded><![CDATA[<p><a href="http://britg.com/2011/11/30/shapeeditor-create-and-export-shapes-for-multistrokegesturerecognizer/" rel="nofollow">http://britg.com/2011/11/30/shapeeditor-create-and-export-shapes-for-multistrokegesturerecognizer/</a></p>
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	</item>
	<item>
		<title>Comment on New Relic Menu Bars: Multiple Application Support by Solar products &#38; Solar pumps</title>
		<link>http://britg.com/2011/07/04/new-relic-menu-bars-multiple-application-support/comment-page-1/#comment-618</link>
		<dc:creator>Solar products &#38; Solar pumps</dc:creator>
		<pubDate>Wed, 08 Feb 2012 12:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://britg.com/?p=12199#comment-618</guid>
		<description>Thanks a lot, you have done a wonderful job,</description>
		<content:encoded><![CDATA[<p>Thanks a lot, you have done a wonderful job,</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on PhoneGap &#8211; Native iPhone Apps Running your HTML, CSS, JavaScript Code by شقق للبيع في الاردن</title>
		<link>http://britg.com/2008/08/21/phonegap-native-iphone-apps-running-your-html-css-javascript-code/comment-page-1/#comment-617</link>
		<dc:creator>شقق للبيع في الاردن</dc:creator>
		<pubDate>Fri, 27 Jan 2012 21:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://britg.com/?p=355#comment-617</guid>
		<description>Nice entry, i would love to know if you really need xcode to work with PhoneWap.</description>
		<content:encoded><![CDATA[<p>Nice entry, i would love to know if you really need xcode to work with PhoneWap.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Complex Gesture Recognition in iOS &#8211; Part 2: The iOS Implementation by eminc</title>
		<link>http://britg.com/2011/06/17/complex-gesture-recognition-in-ios-part-2-the-ios-implementation/comment-page-1/#comment-616</link>
		<dc:creator>eminc</dc:creator>
		<pubDate>Wed, 25 Jan 2012 19:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://britg.com/?p=9500#comment-616</guid>
		<description>Looks like an old comment but...
I print the touch location to the debug console whenever the touch begins, moves and ends. Then I manually copy/paste it to a text editor...

When touch begins:
    printf(&quot;[ [%d,%d]&quot;,(int)(touchLocation.x), ((int) touchLocation.y));

When touch moves:
    printf(&quot;,[%d,%d]&quot;,(int)(touchLocation.x), ((int)touchLocation.y));

When touch ends:
    printf(&quot;,[%d,%d] ],n&quot;,(int)(touchlocation.x), ((int)touchlocation.y));
(as you see this is c++, but you get the idea)</description>
		<content:encoded><![CDATA[<p>Looks like an old comment but&#8230;<br />
I print the touch location to the debug console whenever the touch begins, moves and ends. Then I manually copy/paste it to a text editor&#8230;</p>
<p>When touch begins:<br />
    printf(&#8220;[ [%d,%d]&#8220;,(int)(touchLocation.x), ((int) touchLocation.y));</p>
<p>When touch moves:<br />
    printf(&#8220;,[%d,%d]&#8220;,(int)(touchLocation.x), ((int)touchLocation.y));</p>
<p>When touch ends:<br />
    printf(&#8220;,[%d,%d] ],n&#8221;,(int)(touchlocation.x), ((int)touchlocation.y));<br />
(as you see this is c++, but you get the idea)</p>
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	<item>
		<title>Comment on A SublimeText2 Project File for Rails Projects by Web design London</title>
		<link>http://britg.com/2011/10/27/a-sublimetext2-project-file-for-rails-projects/comment-page-1/#comment-615</link>
		<dc:creator>Web design London</dc:creator>
		<pubDate>Tue, 10 Jan 2012 20:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://britg.com/?p=24730#comment-615</guid>
		<description>You have described everything very clearly.It is very useful for us.Thanks for sharing it..!</description>
		<content:encoded><![CDATA[<p>You have described everything very clearly.It is very useful for us.Thanks for sharing it..!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on A SublimeText2 Project File for Rails Projects by Web design London</title>
		<link>http://britg.com/2011/10/27/a-sublimetext2-project-file-for-rails-projects/comment-page-1/#comment-614</link>
		<dc:creator>Web design London</dc:creator>
		<pubDate>Tue, 10 Jan 2012 20:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://britg.com/?p=24730#comment-614</guid>
		<description>You have described everything very clearly.It is very useful for us.Thanks for sharing it..!</description>
		<content:encoded><![CDATA[<p>You have described everything very clearly.It is very useful for us.Thanks for sharing it..!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on From the Department of Things You Can Cream Braise: Turnips by Web Development</title>
		<link>http://britg.com/2011/07/24/from-the-department-of-things-you-can-cream-braise-turnips/comment-page-1/#comment-613</link>
		<dc:creator>Web Development</dc:creator>
		<pubDate>Sun, 01 Jan 2012 12:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://britg.com/?p=15788#comment-613</guid>
		<description>Nice contentc.</description>
		<content:encoded><![CDATA[<p>Nice contentc.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Working with the Myriad Coordinate Systems Available in Cocos2d by Web design London</title>
		<link>http://britg.com/2011/08/29/working-with-the-myriad-coordinate-systems-available-in-cocos2d/comment-page-1/#comment-612</link>
		<dc:creator>Web design London</dc:creator>
		<pubDate>Thu, 29 Dec 2011 19:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://britg.com/?p=20967#comment-612</guid>
		<description>Cocos2D has an inverted coordinate system to what you&#039;re used to – the ... Now before we can see this running, we first need to tell Cocos2D to run our .....the entire game scene, more information is available in this thread.</description>
		<content:encoded><![CDATA[<p>Cocos2D has an inverted coordinate system to what you&#8217;re used to – the &#8230; Now before we can see this running, we first need to tell Cocos2D to run our &#8230;..the entire game scene, more information is available in this thread.</p>
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	</item>
	<item>
		<title>Comment on New Relic Menu Bar Performance Monitoring App by Web design London</title>
		<link>http://britg.com/2011/06/21/new-relic-menu-bar-performance-monitoring-app/comment-page-1/#comment-611</link>
		<dc:creator>Web design London</dc:creator>
		<pubDate>Thu, 29 Dec 2011 19:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://britg.com/?p=10233#comment-611</guid>
		<description>I&#039;m planning to add a few more features and put it on the Mac App Store. If that doesn&#039;t work out, I&#039;ll share it on github for sure.</description>
		<content:encoded><![CDATA[<p>I&#8217;m planning to add a few more features and put it on the Mac App Store. If that doesn&#8217;t work out, I&#8217;ll share it on github for sure.</p>
]]></content:encoded>
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