Brit C Gardner

Senior Software Engineer


11+ years of software engineering experience ranging from web apps to RESTful APIs to games.
  • Shipped high-traffic products on both the front-end (HTML5, iOS) and back-end (Restful APIs, Queuing, Async Processing).
  • Production knowledge of server administration and database performance optimization.
  • Experience leading a small team of developers.



  • Ruby
  • Javascript (ES5 & ES2016+)
  • C#
  • Objective C
  • Swift
  • PHP


  • Backend - Ruby on Rails, Node.js
  • Frontend - iOS, HTML5, CSS3, React
  • Datastores - MySQL, Memcached, Redis, MongoDB, Elastic Search
  • Devops - nginx, Linux (Ubuntu, Debian, Amazon Linux), Docker, Amazon Web Services, Kubernetes
  • SCM - git
  • Game Engines - Unity3D


Valassis Digital

Senior Architect & Engineer - Frontend (Web, iOS) and Backend (Node.js)

Jan, 2017 - present

Transition and maintain Key Ring after acquisition. Architect and implement experimental web and mobile apps in the consumer shopping industry.

  • Transition Key Ring from our custom AWS server cluster to Valassis' Kubernetes infrastructure
  • Maintain and update Key Ring functionality to integrate with Valassis' initiatives
  • Assist and advise on the market direction of Key Ring under Valassis' ownership
  • Work with a team to build experimental consumer-facing web and mobile apps

Key Ring

Lead Engineer - Frontend (Web, iOS) and Backend API (Ruby on Rails, Node.js)

2010 - present

Technical Lead for all engineering efforts for a popular, high traffic mobile app. Ship production code on the entire stack with a focus on our Ruby on Rails API.

  • Design and build the RESTful API with Ruby on Rails handling millions of requests per day
  • Design and build the robust management dashboard for operating all aspect of the App and API.
  • Implement caching and syncing strategies and performance optimization
  • Built the original iOS app
  • Integrate native-feeling web views into the mobile app with React
  • Provision and manage our infrastructure of 30+ servers on Amazon Web Services
  • Hire and coordinate a small team of developers
  • First employee and first full-time developer

Figaro Interactive, LLC

Owner / Primary Engineer

2007 - 2010

Freelance and consulting work primarily building web applications.

Hobbies / Projects

Foolish Aggro Games

Hobby game development and design with HTML5 and Unity3D.

  • Forgecraft - web-based pattern matching puzzle game
  • Pyroclasm - iOS (Unity3D) infinite runner
  • Mazing Run - iOS / Android (Unity3D) infinite maze runner


Web app for small-to-medium size business to organize and manage their myriad of SaaS tools. Built to help me manage our SaaS graph at Key Ring and opened up to public signups.


University of Texas at Austin

B.S. Mechanical Engineering

2001 - 2005


  • App API and Infrastructure
  • Latest Web Technologies
  • Game Design and Development
  • Cooking