coherence, Remote — Senior Engineer - Multiplayer SDK for Unity
Apr 2021 - PRESENT
- Founding member of the technical staff
- Key architect and developer of our Platform as a Service
-
Implemented and supported multiplayer gameplay for partners
such as:
- Poncle (Vampire Survivors and unannounced projects)
- Bossa Studios (Lost Skies and more)
- Ground Shatter (Fights in Tight Spaces 2)
- Gardens (early dev)
- Low Drag Labs (Minimo)
- Built coherence.io and our SaaS customer dashboard