coherence, Remote —
Senior Engineer - Multiplayer SDK,
Co-development and Platform as a Service
Apr 2021 - PRESENT
- Founding member of the technical staff of coherence.io - a Multiplayer Unity SDK and multiplayer backend-as-a-service
- Key architect and developer of our Platform as a Service
-
Co-developed and supported multiplayer gameplay for partners
such as:
- Poncle (Vampire Survivors and unannounced projects)
- Bossa Studios (Lost Skies and more)
- Ground Shatter (Fights in Tight Spaces 2)
- Gardens (early dev)
- Low Drag Labs (Minimo)
- Built coherence.io and our SaaS customer dashboard